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The Microcontest Project
September, 2022
25 level design experiments for Team Fortress 2, each made in under 24 hours, across three years
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Gigantic
May, 2022
A deep dive into an uncommon game mode for Team Fortress 2
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Nowhere New
July, 2020
A sci-fi detective game where ideas are currency and every decision matters
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Beta Blocks: The Game
August, 2019
A board game about urban technology, created for the City of Boston
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Guava Gulf
April, 2018
A 3-Stage Payload Race map for Team Fortress 2 with unique final stage mechanics
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Icebox Research Project
April, 2018
An Arena map for Team Fortress 2 created for a research project
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Ice Cream Social
December, 2017
A party game about social dynamics and the feeling of being left out
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Underpass
August, 2014
A Capture the Flag map for Team Fortress 2, with a unique twist