![](https://cdn.myportfolio.com/7d95884c-75cd-4ff5-be91-40552a086b7b/3a740c71-5c86-42c7-b82e-3fe87500c65e_rw_1920.jpg?h=7c184da87d9bcb267eede9e61b64c8e8)
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Date: February 2017
Roles: Level Designer
Tools: Hammer World Editor, Source Engine
Icebox is a King of the Hill map for Team Fortress 2 that I made in under 72 hours for the Winter 2017 TF2maps.net Jam. The layout was intentionally designed not to adhere to the "Viaduct Formula," which is a common method that TF2 level designers use as a basis for KotH level design. Because of this, the layout is much more free-form than a traditional KotH map and offers some unique gameplay experiences.
This map was later reworked into an Arena mode map in early 2018 for use in a research project that I conducted about player responses to level design patterns in FPS level design.
![](https://cdn.myportfolio.com/7d95884c-75cd-4ff5-be91-40552a086b7b/79e64e1a-17f1-43ae-825b-df0cc288553b_rw_1920.jpg?h=8677a1670da0cd41f0a721a526282faa)
![](https://cdn.myportfolio.com/7d95884c-75cd-4ff5-be91-40552a086b7b/f32e3101-0d8e-4252-b6ea-ad04ce0edcba_rw_1920.png?h=07e173c32e77d627bdce664e38bc3136)